If ATM isn’t working for you, try the workarounds listed below: Sarbian’s Comprehensive breakdown on OpenGL vs DirectX, combined with Active Texture Management. I’m currently using the OpenGL mode, and it has been working great for me. I’ve written a post on the topic, including the new DDS loader plugin. The Firespitter plugin can be updated from the official page, the KSP forum thread hasn’t been updated with the new version info. (Mods which have AVC version checking support are marked with a +) Here’s the state of my recommended mods, and a bit about each of them: This also means that a lot of mods break on the new version and have to be updated… some require only a version compatibility change update, while others require significant code work to get back to functionality.
#Kerbal space program scansat Patch
Because of this, I tend to start a new campaign over from the beginning when a new patch comes out. The game is technically still in pre-release, which means that updates can be significant and game-changing.
#Kerbal space program scansat mod
One of the reasons for its success is its massive mod community, which has taken the stock game and added a tremendous amount of depth in the way of new ship components, graphical overhauls, sounds, functionality (life support, flight model re-write, mining/resource gathering, etc), and other content. (I wrote a preview/review of it a while back) If you’re new to KSP, or completely unfamiliar, it is a simulation game, where you take the role of director for the little green men version of NASA. Editor mods in particular are likely to be affected by this, as previous functionality is now built into the stock game in many cases. Please note, there are a lot of changes to 0.9, so it will likely take mod authors a while to get their mods back up to the stability they were before, depending on which parts of the game they tie into. I will be updating this page with mod descriptions and compatibility as I work my way through the list. KSP v 0.90.0 Beta is officially out in the wild.